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Best Video Game Glitches Here’s All You Need to Know

Even if they make us cringe, the best video game clichés are the ones we couldn’t live without. The likelihood is that you have encountered most, if not all, of the traditional video game tropes listed below if you have spent any time in virtual worlds, no matter how large or tiny. There is no shortage of examples, whether it be characteristics that always appear during adventures, systems that you have grown accustomed to, or characteristics that would never function or make sense in reality but do in games. But without them, games most likely wouldn’t be the same.

Here is a list of the best video game glitches

Audio logs

It’s good that people who live in-game worlds frequently record secret passcodes. After all, it enables future explorers like us to get around obstacles or obtain precious loot. Audio logs have developed into one of those common gaming elements that are typically present to provide us with further information about the area we are exploring, assist us in moving forward, or simply add some flavour. Horizon Forbidden West is one of the newest vast RPGs that offer its equivalent of audio logs that Aloy can locate. Open-world games are particularly fond of utilising audio logs. They might not be for everyone, but they certainly add a lot of extra dialogue to virtual adventures of all shapes and sizes. Examples include cassette tapes in Metal Gear Solid 5 and Fallout and audio diaries in BioShock.

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Enemies can’t identify you

If an adversary cannot see you, do you still have a real existence in a video game? Even if you move within their line of sight, as soon as they stop paying attention to you, it’s as if you never existed. It’s possible to argue that the typical enemy in charge of a security detail lacks the best memory, but this is the way things are in most situations. We’re actually kind of happy that it functions in this manner. For instance, in Assassin’s Creed Valhalla, you can securely tuck yourself down in tall grass or dangle off the edge of a structure to avoid being seen by any guards you may have alarmed.

Pre-boss rest stations

You occasionally stumble upon a zone with weapons, healing substances, and other useful stuff. It’s always exciting to find a lot of loot, but in the realm of video games, this nearly often indicates that you’re about to engage in combat. Yes, pre-boss rest areas have become something of a standard in action-packed adventures and role-playing games over the years. Some are more evident than others, with specific resting spots before more combat, or chambers stuffed to the gills with items to get you ready for a fight.

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For instance, in Final Fantasy 7 Remake, there are benches placed across an area where you can rest, recover, and resupply supplies from a nearby vending machine. Safe rooms in various settings are a recurring theme in Final Fantasy 15. The Zelda series has frequently prepared you for a major battle over the years with heart-filled vases. They are a blessing, although they are always a dead giveaway about what is to come.

Enemies That Wait Their Turn

Turn-based combat gives us the chance to test our tactical abilities and experiment with various talents and powers to change the course of battle. But when you think about it, if you accept it at its value, it’s actually kind of humorous. Each adversary forms a line and waits patiently for their turn to strike, as though they were placing an order. Numerous Final Fantasy games, Fire Emblem: Three Houses, and more contemporary Triangle Strategy are just a few of the adventures that let us experiment with turn-based fighting strategies.

It’s frequently a rewarding and downright enjoyable approach to engage in combat in games like this. However, considering how it would operate is probably not the best strategy for ensuring your survival.

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Reference: https://www.youtube.com/watch?v=O4oxMx-29_A

FAQs:

A glitch where enemies wait for their turn?

Numerous Final Fantasy games, Fire Emblem: Three Houses, and more contemporary Triangle Strategy are just a few of the adventures that let us experiment with turn-based fighting strategies.

Name a glitch with pre-boss rest stations.

For instance, in Final Fantasy 7 Remake, there are benches placed across an area where you can rest, recover, and resupply supplies from a nearby vending machine.

Name a video game with audio logs.

For instance, in Assassin’s Creed Valhalla, you can securely tuck yourself down in tall grass or dangle off the edge of a structure to avoid being seen by any guards you may have alarmed.

Name a video game glitch where enemies can’t identify you.

For instance, in Assassin’s Creed Valhalla, you can securely tuck yourself down in tall grass or dangle off the edge of a structure to avoid being seen by any guards you may have alarmed.

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