The Legendary Assassins from AC2 Should Participate in Assassin’s Creed Infinity

Hello friends today we will talking about Legendary Assassins. Ezio’s uncle Mario will eventually reveal to him the fabled Altair armour hidden beneath Monteriggioni in Assassin’s Creed 2. Altair’s armour set can be unlocked by visiting one of the many tombs strewn across the game, but the most significant feature of this is how it hinted at lore that wouldn’t be revealed for many years. Six more renowned assassins are gathered around the legendary Altair’s armour and statue.

Darius and Amunet are perhaps two of them that most Legendary Assassins Creed players are familiar with. Bayek and Aya founded the Hidden Ones due to the events in Legendary Assassins Creed Origins, and Aya eventually took on the name Amunet. Aya played a significant part in the growth of the Hidden Ones, rising to legendary status among them and being remembered for killing Cleopatra. Still, Bayek would prefer to be forgotten, keeping with his interpretation of the Creed. Meanwhile, Alexios/child Kassandra is raised by Darius, whom players first meet in the Assassin’s Creed Odyssey DLC. Darius is renowned for killing Xerxes I and for being the first person to utilise a Hidden Blade.

Although Legendary Assassins Creed Infinity should be the answer to this, it does imply that the franchise has only ever developed upon three of the seven iconic Assassin’s Creed 2 assassins.

Leonius, Iltani, Wei Yu, and Qulan Gal are placed after Altair, Darius, and Amunet. In Initiates and Chronicles: India, Iltani is described as a member of the Babylonian Brotherhood of Assassins, though the events in AC Origins undoubtedly retcon this. Wei Yu and Qulan Gal are both mentioned in Assassin’s Creed Dynasty. However, none of these Assassins has received the same level of exploration as the others.

Even though a full game featuring these assassins as part of the Legendary Assassins Creed Infinity project would be appreciated, that’s unlikely given that the project’s first two games are Assassin’s Creed Red, an open-world RPG set in Japan, and Assassin’s Creed Hexe, which appears to be set during the Holy Roman Empire’s Witch Hunts. Although it will host the contemporary plot and Ubisoft is also considering bringing in multiplayer, it’s unlikely that Infinity itself contains anything. Since it is not restricted to a single game, the multiplayer element would benefit from letting fans discover more about other assassins and explore them in fresh ways. For instance, players may be placed on a map and forced to help the Assassins mentioned above kill their prey. This might broaden the plot and the lore and keep these assassins legendary.

In Assassin’s Creed Infinity, players might even attempt to defend these figures as Templars by joining forces with Genghis Khan or Alexander the Great to fight the Assassins. Such insignificant details could be entertaining and an excellent way to balance the many mythology nuggets in the franchise.

A new version of Assassin’s Creed is being created.

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