SNES Franchises That Concluded In One Generation
It can be credited to the NES for the rise of the video game industry. Despite how well-liked that system was, it pales compared to the SNES’s nostalgic appeal. Few gaming platforms have as many titles that continue to hold up well in terms of gameplay and graphics as the SNES.
The list is endless: Super Mario World, Chrono Trigger, The Legend of Zelda: A Link to the Past. The following console generation maintained these three examples. Although the other SNES instances on this list had less success, they should still be commended for their efforts. Since many of them were Japanese-only, they are somewhat less well-known.
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On the SNES, ActRaiser was one of the more original action RPGs. It was a hybrid action-platformer and simulation game. Players assumed the role of a god who ruled the planet from a cloud citadel. A warrior was dispatched to the surface if it appeared risky to settle any conflicts. A sequel was released with comparable gameplay.
It has a spiritual descendant in 2019 in the form of SolSeraph, and in 2021 ActRaiser Renaissance remastered the original. Since the series never received a proper sequel beyond the SNES, ActRaiser is still included in this analysis even though the name and idea have not changed.
Aero The Acro-Bat
Mascot platformers attempting to compete with the Mario series were prevalent during the SNES era. Sega’s investment in Sonic the Hedgehog is the only series that has endured. Another platform game featuring a circus-performing bat was called Aero the Acro-Bat. It wasn’t a mind-blowing platformer, but neither was its sequel.
However, they were significant enough to launch Zero the Kamikaze Squirrel as a spinoff. The titular Zero was Aero’s competition in the other games, and this was a Sega Genesis exclusive. Aero Later, the Acro-Bat was transferred to the Game Boy Advance, and there were intentions to rerelease the sequel as well, but these were quickly shelved.
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Disney’s Magical Quest
One of the platformers Capcom created for Disney in the 1990s was Disney’s Magical Quest. The Magical Quest, Starring Mickey Mouse, the first game in this trilogy, has a costume system that offers Mickey skills akin to power-ups in the Mario games. The only distinction is that these costumes were required to pass certain levels.
The simultaneous co-op was added in the sequel, The Great Circus Mystery, Starring Mickey & Minnie. The co-op was also included in the third game, Disney’s Magical Quest 3, Starring Mickey & Donald. The GBA port of the final game for the SNES did not release in the West until 2004. A fourth game was never created. However, the other two games were also converted to the GBA.
Since neither of the two games in the Dual Orb series was released outside of Japan, the series is unknown in the West. They are both traditional turn-based role-playing games with gameplay akin to Dragon Quest, set in exotic fantasy settings.
For those who are interested, a complete fan translation of the sequel has been made in English. The original, for whatever reason, lacks a whole script, although fans have also worked on it. Even though there are more enjoyable RPGs on the SNES, these are nonetheless noteworthy.
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Go Go Ackman
Go Go Ackman is based on the same-named manga. It was made by Akira Toriyama, best known to anime fans as the mind behind Dragon Ball. It’s challenging to avoid comparisons between Trunks and the main character of this series.
Action platformers were the focus of all three SNES games. Outside of Japan, none of them ever saw an official release, but fans have worked to keep them online. A Game Boy derivative that was more puzzle-oriented was also available.
The game was initially known in Japan as Jerry Boy, but Smart Ball enthusiasts in the West will be familiar with it. The main distinction between the two games is the moniker, which are both platformers with a jelly-like hero. Since just one game was released, this game barely qualifies as a series.
However, Jerry Boy 2 was almost finished as a sequel. Sony abandoned the project too late in the process. After the game’s beta eventually surfaced online, fans immediately started translating it. Because of the animosity between Sony and Nintendo, the sequel to this “series” was almost complete but was shelved. Notably, these games were co-developed by Game Freak.
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King Of The Monsters
Similar games to King of the Monsters can be found today, including the recently launched GigaBash. These fighting games, however, were among the first to have expansive settings. It was an SNK series that debuted in arcades but swiftly switched to the SNES.
Giant monster battles are included in both games, which take place in destructible urban settings. They can be found in numerous SNK collections and are as entertaining today as they were in the 1990s. However, a third game was never created.
Another series that steps outside the bounds are Little Master, whose first two games were released on the Game Boy. Little Master Raikubaan no Densetsu and Little Master 2: Kaminari Hikari no Kishi were two tactical role-playing games.
Little Master: Nijiiro no Maseki, the third and final game, was created for the SNES. The Game Boy is appropriate for discussion here because it technically belongs to the same time as the SNES. This series, which was only available in Japan, has been translated into English. The third and final game is the one that deserves the most attention.
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