Dragon Age: Dreadwolf promises to “both reward devoted fans and warmly welcome new ones.”

The most recent instalment in BioWare’s acclaimed series, Dragon Age: Inquisition, was released eight years ago. Because of this, the studio hopes to reward devoted players with the next Dreadwolf while welcoming a new generation of gamers.

The writing staff of Dreadwolf provided some background information on the writing process and the direction the studio is taking with the next chapter in the company blog. According to senior writer Sylvia Feketekuty, the team must ensure that the story and intricate lore won’t bewilder anyone who has never played a Dragon Age game because Inquisition debuted long ago.

“I’ve seen many adults fondly reminiscing about how they played [Inquisition] as teens! Dragon Age: Dreadwolf has been a balance of providing answers to long-standing questions for veteran fans while making a game that new players, or someone who only played DA: I years ago, can also get into.”

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Narrative editor Ryan Cormier reportedly added: “It’s a varied audience, and development for Dreadwolf has included conversations about how the team can simultaneously reward our returning fans and welcome new ones.”

Like the previous instalments, Dreadwolf will have a brand-new protagonist entirely created by gamers. Such a strategy is far more appropriate for inexperienced players, although devoted players can still anticipate the return of a large cast of supporting players. Dragon Age: Dreadwolf takes players back to Thedas, as opposed to the vast galaxies explored in the company’s other games, so that they can visit old acquaintances and familiar locations, Cormier said.

BioWare also released many codex entries straight from Dreadwolf, including well-known figures like Brother Ferdinand Genitivi from DA: Origins. Although it may not seem like there are many details on these pages, there are enough for the community to start making predictions about the upcoming game.

Last but not least, the studio stated that hundreds of individuals are engaged in efforts to as quickly as possible realise this shared vision of Dreadwolf, but that these actions “don’t just happen.” Every day the project moves one step closer to the following significant development milestone, and later this year, we will probably learn more about it.

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